Joel Thoms
Gamedev, JavaScript, ReactJS, and Node

Gamedev, JavaScript, ReactJS, and Node

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Articles with this tag

Creating a TypeWriter Effect in Phaser.js v3

Apr 24, 20232 min read

I recently added some dialog options for my indie game, Dungeon Sweeper: A Knights Adventure and wanted to create a TypeWriter effect for the dialog...

Creating a TypeWriter Effect in Phaser.js v3

Dungeon Sweep: Knight -- devlog 002

Feb 20, 20232 min read

Welcome back to another devlog for Dungeon Sweep: Knight! I'm excited to share the progress I've made on the game so far. Just in case you didn't read...

Dungeon Sweep: Knight -- devlog 002

Dungeon Sweep: Knight -- devlog 001

Feb 16, 20233 min read

I recently decided I wanted to make an indie game. I have had this idea for a while and I think it's about time. The idea is a variation of...

Dungeon Sweep: Knight -- devlog 001

Const vs Immutable (Plus Shallow vs Deep)

Feb 22, 20215 min read

While const and immutability are related, they are two separate concepts. These concepts often get confused, so I thought it made sense to cover them...

Const vs Immutable (Plus Shallow vs Deep)

⛅ Making API Calls From a Cloudflare Worker (lesson 3)

Dec 8, 20207 min read

Being able to retrieve data from an API or Database is a common task for a Cloudflare Worker. Without some type of API call to a database or service,...

⛅ Making API Calls From a Cloudflare Worker (lesson 3)

⛅ Cloudflare Workers as a Web Server with Webpack (Lesson 2)

Nov 16, 20208 min read

In this article, I will be configuring a Worker as a Web Server with Webpack. This is the second article in a series I am doing on Cloudflare Workers....

⛅ Cloudflare Workers as a Web Server with Webpack (Lesson 2)